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Divorce is Not a Game But a Computer Game Can Help Deal With It



One of the most innovative and important interactive computer games is about to be launched. But it'ss not your ordinary computer game. Get ready for Earthquake in Zipland.



Years of research have led a small group of dedicated child psychologists and therapists to develop the first game that is specially designed to help children of separated and divorced parents to cope with the new reality in their lives.



Earthquake in Zipland is unique in the way that it deals with a situation no other game has ever dealt with, in a fun and entertaining way, says Chaya Harash, MSW Family Therapist and CEO of Zipland Interactive, with 25 years of experience dealing with family, children, couples and divorce therapy. Everyone knows that divorce has a terrible impact on the children involved. Now, parents and psychologists have a tool that can actually interact with a child whose parents are separated or divorced, in order to help him handle the drastic changes in his life.



Though Earthquake in Zipland looks like any other computer game, it is really an important therapeutic tool that helps children, parents and therapists alike to interact and opens avenues of dialogue otherwise not taken.



The benefits and advantages of this sort of game are numerous, says Hazel Zemel, an MSW, CSW, RSW and an accredited family therapist and supervisor with over 30 years of experience. For the children, it is the first attempt at talking to them in their own language, dealing with a severe subject through humor and wit. For the parents, the game broadens their understanding of the impact of the separation on their child, and offers a way to communicate and talk about painful issues the child might be otherwise reluctant to express. For therapists, this game can be used as a strategy to get children to participate more actively in the therapy process, by discussing their feelings and thoughts through playing the game. It can be used either in the clinic or as a home assignment, allowing the child to open-up more freely without feeling intimidated.



Zipland Interactive is in the process of developing other high quality computer games, aimed at helping children deal with common emotional and psychological problems in day to day life. The combination of the two different fields within the group - psychology and game play - has helped to produce a unique approach that is both entertaining and effective.



For further information, www.zi-ltd.com or please contact: 972502958040

Chaya Harash, CEO of Zipland Interactive, will be available for interview in New York during the Games for Change conference on the 29th of June .






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