Gamecues Corporation, a software developer and leading provider of quality audio for video games, today announced the launch of a revolutionary online process for licensing well-known music for use in video games.
Tapping into the growing demand from video game creators, Gamecues.com enables the seamless application for licenses online, even permitting direct communication with the rights holders
for additional legal conditions and counter offerings. The system also has a variety of other simple-to-use, administrative tools aimed at delivering a frictionless and efficient
licensing experience.
These additions, which supplement an already elegant lineup of administrative tools for managing pre-cleared music, comprehensively determine the correct usage rights based on variables
entered into the system by game developers's160;themselves, after deciding what songs they need.
Gamecues Corporation CEO Todd Resnick says, We'sre excited to offer our publishers these new feature sets. The need for a system that allows game makers to quickly locate both sides of
musical ownership is undeniable. This service is basically found money for our publishers.
Gamecues Corporation, in its continued effort to provide game makers with top notch music and scoring, will be announcing an impressive lineup of record labels and publishing companies
that have signed on to provide content in the weeks to come.
About Gamecues Corporation:
Established in 2006, Gamecues Corporation has developed a robust online platform that seamlessly enables the licensing of all types of sound for use in video games (including well known
music, scoring/compositions, a deep library of pre-cleared music and sound effects) through a simple, easy-to-use, browser-like interface. The service was announced earlier this year.